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Re: Necromunda Gameplay Discussion

PostPosted: Wed Feb 21, 2018 7:39 pm
by Tom
Just realised all the Apotheosis rules refer to games having a winner and a loser whereas all the campaign scenarios say that winners and losers are only for one off skirmish games :roll:

Easy enough to sort out but yet another play test/editing fail.

Re: Necromunda Gameplay Discussion

PostPosted: Tue Mar 13, 2018 10:44 am
by Tom
Peak Facebook nonsense. A guy complaining, in what appears to be all seriousness, that the rulebook doesn't define the word 'enemy' and arguing that therefore he can get his guys to engage each other so they are harder to shoot and can't be pinned. Because they might be on the same gang but not like each other and so be 'enemies'.

:roll:

Re: Necromunda Gameplay Discussion

PostPosted: Tue Mar 13, 2018 3:29 pm
by Ray
You are only allowed to move within an inch of an enemy as part of a charge, and a charge action includes making attacks, so I'd tell him to get on with it

Re: Necromunda Gameplay Discussion

PostPosted: Tue Mar 13, 2018 3:54 pm
by Dave
Knob.

Re: Necromunda Gameplay Discussion

PostPosted: Fri Mar 23, 2018 11:05 am
by Tom
A Facebook post from one of the game designers has said we are doing charges right, i.e. no free push.

Re: Necromunda Gameplay Discussion

PostPosted: Fri Mar 23, 2018 3:04 pm
by Dave
Well that’s something I suppose!

Re: Necromunda Gameplay Discussion

PostPosted: Mon Apr 23, 2018 10:20 am
by Tom
From the developer's mouth. Wounding rules 'clarification' (more like change).

Re: Necromunda Gameplay Discussion

PostPosted: Mon Apr 23, 2018 10:27 am
by Tom
Searching this guy's name is coming up with all kinds of bits that are new to me! This one will certainly help with my recent staffing changes.

Re: Necromunda Gameplay Discussion

PostPosted: Mon Apr 23, 2018 10:28 am
by Tom
Confirmation of what were already doing and the FAQ still fails to clarify.

Re: Necromunda Gameplay Discussion

PostPosted: Mon Apr 23, 2018 11:05 am
by Dave
Who is this guy?

As you stated the wound thing is different (I haven't picked up the rule book for a while but I thought the way we played it was because the rule book was actually pretty clear that that is the way it worked.....)