Necromunda Q&A

For all Necromunda, both new version and old

Necromunda Q&A

Postby Dave » Fri Nov 24, 2017 2:37 pm

I have the books so if anyone has any questions feel free to ask.

Dave
The Guard dies but it does not surrender
Dave
Archduke Pumpkin of ARBBL
 
Posts: 2888
Joined: Fri Jun 27, 2014 10:16 pm

Re: Necromunda Q&A

Postby Tom » Fri Nov 24, 2017 3:06 pm

- Do you ever get to buy stuff that isn't on the basic gang weapon list? (Only Goliath basic weapons are shotguns and stub cannons!)

- Does it list a table size for 3D games?
User avatar
Tom
Archduke Pumpkin of ARBBL
 
Posts: 3379
Joined: Tue Aug 12, 2014 11:27 pm

Re: Necromunda Q&A

Postby Ronq » Fri Nov 24, 2017 5:43 pm

Tom wrote:- Do you ever get to buy stuff that isn't on the basic gang weapon list? (Only Goliath basic weapons are shotguns and stub cannons!)

- Does it list a table size for 3D games?


Would you want to?

Goliath need big bangs, clubs and brute strength! No accuracy here! (This May Be why I did bad in the campaign)
Attack is the secret of defense; defense is the planning of an attack.
Sun Tzu, The Art of War
User avatar
Ronq
Gone But Not Forgotten
 
Posts: 589
Joined: Tue Jul 08, 2014 2:14 pm

Re: Necromunda Q&A

Postby Dave » Fri Nov 24, 2017 5:56 pm

1) You can buy common weapons from the trading post, the house weapon lists are purely to represent some house’s access to unique weapons and/or to represent cheaper prices for that house (I.e in the trading post lasguns cost 15 but Esher only pay 5 for the lasgun listed in their house weapons list).

2) Recommended Board size is “roughly 4’x4’”
The Guard dies but it does not surrender
Dave
Archduke Pumpkin of ARBBL
 
Posts: 2888
Joined: Fri Jun 27, 2014 10:16 pm

Re: Necromunda Q&A

Postby Dave » Fri Nov 24, 2017 6:13 pm

Hmmm in the campaign book it says that when founding a gang they can only use the weapons on the house list. You can buy trading post weapons in subsequent campaign “rounds” though.
The Guard dies but it does not surrender
Dave
Archduke Pumpkin of ARBBL
 
Posts: 2888
Joined: Fri Jun 27, 2014 10:16 pm

Re: Necromunda Q&A

Postby Ray » Fri Nov 24, 2017 6:50 pm

Dave wrote:Hmmm in the campaign book it says that when founding a gang they can only use the weapons on the house list. You can buy trading post weapons in subsequent campaign “rounds” though.


I actually like that because it will make the houses feel more different early on before skill availability starts to take effect
Ray
Lord of Pumpkin Spam
 
Posts: 1821
Joined: Thu Jun 26, 2014 4:06 pm

Re: Necromunda Q&A

Postby Dave » Fri Nov 24, 2017 7:27 pm

Ray wrote:
Dave wrote:Hmmm in the campaign book it says that when founding a gang they can only use the weapons on the house list. You can buy trading post weapons in subsequent campaign “rounds” though.


I actually like that because it will make the houses feel more different early on before skill availability starts to take effect


Yeah me too. More than happy with everything I have read so far but especially the campaign and exp rules are really well done.
The Guard dies but it does not surrender
Dave
Archduke Pumpkin of ARBBL
 
Posts: 2888
Joined: Fri Jun 27, 2014 10:16 pm


Return to Necromunda

Who is online

Users browsing this forum: No registered users and 2 guests