Pumpkinbowl Round 1

Re: Pumpkinbowl Round 1

Postby Darkson (Simon) » Wed Jun 24, 2015 12:34 pm

Yes you could have.
Which stats are you having the issues with?
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Re: Pumpkinbowl Round 1

Postby Mark » Wed Jun 24, 2015 2:28 pm

Inputting the match results and then the spp etc.
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Re: Pumpkinbowl Round 1

Postby Tom » Wed Jun 24, 2015 3:06 pm

Go to your team, then find 'recent and coming games' and click 'view' next to the match you need to put details in for.

Now you manually type in the details.

Ignore the 'Game information' section as that's just for info.

The 'Teams' section should be fairly self explanatory ('Ī” Treasury' means winnings) to fill in.

And in the '[Your Team] Report' fill in anything gained by each player. Casualties inflicted have been split out into the three types, 'IRD1' stands for 'improvement roll dice 1' as you have to put in what you rolled for it to offer you the right upgrades. And 'Ageing 1' and 'Ageing 2' should really just be labelled 'Inj 2' and 'Inj 3'.

Then save at the bottom of the page and when you go back to your roster you should now have a dropdown to make your skill choices for anyone who levelled up and your winnings ready to spend as you did when making the team.
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Re: Pumpkinbowl Round 1

Postby Darkson (Simon) » Wed Jun 24, 2015 4:27 pm

Tom wrote:Ignore the 'Game information' section as that's just for info.

What Tom said, apart from the above bit - in that section please input the total gate (the 2D6+ FF for both coaches, the one that decides Fame).


"IR1 D1" and "IR1 D2" are what you roll for any improvement rolls, and is what the site needs to see what skills or stats you take, so if you rolled a 9 (6&3) enter 6 and 3 into the boxes and it will only let you choose a normal skill for your player type, whereas if you rolled (for example) 12 (6&6) entering that will allow your player to take a normal, double or +1ST.

That's why I tried to explain the sheet before you all started - I do do these things for a reason. :roll: ;) :lol:
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Re: Pumpkinbowl Round 1

Postby Tom » Wed Jun 24, 2015 4:42 pm

Er, I can make a number up if you want? No clue what it was as it didn't seem worth noting down at the time. What is it needed for?
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Re: Pumpkinbowl Round 1

Postby Darkson (Simon) » Wed Jun 24, 2015 4:53 pm

I "think" it records which team is the most popular (has played in front of the most fans) over the course of the season. Nothing serious, just adds a bit of background to the league. Check with Pass to see if he has it, if not just make sure whoever had FAME has a higher number.
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Re: Pumpkinbowl Round 1

Postby Darkson (Simon) » Fri Jun 26, 2015 6:34 am

Plan is for Gary and myself to play our game Monday afternoon, so can I ask those that haven't filled in their match results to have done so by then (Matt, Ray and Mark).
Then we can start working out the next round of games.
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Re: Pumpkinbowl Round 1

Postby Dave » Fri Jun 26, 2015 1:13 pm

The gate is wrong for mine and Mike's game, should be 12. Sorry.

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Re: Pumpkinbowl Round 1

Postby Darkson (Simon) » Fri Jun 26, 2015 2:16 pm

12 total? I can change it.

[Edit] How can it be 12? You both had +5, so a minimum roll is 14 (10+4D6)?
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Re: Pumpkinbowl Round 1

Postby Dave » Fri Jun 26, 2015 7:33 pm

Oh ok,well we rolled 12 between us (as far as I remember) so 22 then(?)
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