Deadzone Redux

Re: Deadzone Redux

Postby Tom » Thu Sep 24, 2015 4:31 pm

Whoops! Can't even blame that one on username confusion.
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Re: Deadzone Redux

Postby Mike » Thu Sep 24, 2015 6:39 pm

It is amazing that theatrical verbalisation generates so much response and encourgament in others to check out something.

And for a general comment to lead to specifics. Nice to see some defence / offensive tactics with a bit of stealth on some of the participants.

Cards become sheets, lists become scrolls
Free range within points limit becomes stylised limited, stylised points becomes zero
Our moaning about too much death becomes a blood bath game, I play by rules becomes sing out loud for a bonus.
Three rules books replaced by one, a tome replaced by a leaflet.

Although not specifics could these changes herald a game which we wanted survivability within a campaign just become a slaughter fest. Did you see the comment about campaigners and how they would react. :twisted:
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Re: Deadzone Redux

Postby Mike » Thu Sep 24, 2015 6:58 pm

Ronnie liked the new idea that was dramatically different but the new is and isn't. Comment from designer.
Will need D6 dice for game?
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Re: Deadzone Redux

Postby Tom » Tue Oct 13, 2015 2:40 pm

Details on the command dice are up on the blog now. Again I quite like them. Reducing the extra move to a single square will help reign back some of the silliness that would see my Plague swarms cover 3/4 of the battlefield in a single activation.
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Re: Deadzone Redux

Postby Tom » Fri Jan 15, 2016 1:30 pm

Just noticed some beta rules went up on Quirkworthy before Christmas.

From a quick scan it seems much streamlined. The whole blaze away/suppression mechanic seems to have been entirely binned for better or worse.
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Re: Deadzone Redux

Postby Tom » Fri Jan 15, 2016 1:36 pm

Campaign rules:

'Exploration and scavenging phase' with a nice big random table. I can see some liking that.
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Re: Deadzone Redux

Postby Ray » Fri Jan 15, 2016 1:43 pm

Looking forward to trying out the new rules. It certainly sounds like a lot of the issues we had have been addressed.
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Re: Deadzone Redux

Postby Mike » Thu Mar 10, 2016 12:09 am

The new rule book has gone to print and pledges will start to be posted end March.
Scenery in time for Necromunda.
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