Gutter Runner skill and other changes

Gutter Runner skill and other changes

Postby Darkson » Fri Nov 11, 2016 10:07 pm

Podcast interview with James Hewitt and Andy Hoare:
http://theendzone.co/blog/blood-bowl-po ... undup.html

What we already know:
• the game is out 25 November
• the main box, the skaven team, and the death one rulebook constitute the first wave of releases

Some nuggets from the show:
• dwarfs will be released in a couple of months
• the team have deliberately kept close to the CRP
• (probably) only two roster tweaks - we know that humans catchers at 60k are one, and learned its because the models still look av7
• skaven gutter runners now get a new skill, to reflect knifes on the miniature. Called "Weeping Dagger" (Extraordinary), they can reroll a Badly Hurt results (wow).
• illegal procedure is not compulsory, no surprise there
• special play cards are more numerous, and could be more central to league play
• league rules have had lots of options added
• the "off season" is introduced, including redrafting/rebuying of players
• certain players will now get bored and try to retire after a certain time. You can stop them, but it comes at a higher rebuy cost
• spiralling expenses is now optional
• petty cash has been changed a bit
• if you have more than 100k in your treasury after the post match, you could use some after random events, and if more than 300k, you could lose ALL of it
• stadium and sponsorship rules are possible for the future
• a PDF will come out on release with rules for ALL the CRP rosters, plus pact and underworld (but not slann, khorne, brettonians or simyin - yes, they namechecked our roster!)
• any new rosters will have to meet a high playtest threshold to make it in, purely out of respect for the player base
• piling on is not a compulsory allow for leagues!

And some non BB news:
• Adeptus Titanicus is confirmed
• Necromunda and Mordheim are also on the wishlist
• Gorkamorka... probably not (but maybe some slim hope for a combo with Necromunda!)
Never tell me the odds!
It makes me feel worse when it inevitably fails...
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Re: Gutter Runner skill and other changes

Postby Darkson » Fri Nov 11, 2016 10:08 pm

And before you ask - no Al. ;)
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Re: Gutter Runner skill and other changes

Postby MoodyGit » Sat Nov 12, 2016 2:36 pm

And it seems the skaven dice will be sold out before it officially hits the shelf.
'Jenkins, chap with wings there...five rounds rapid.' - The Brigadier.
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Re: Gutter Runner skill and other changes

Postby Darkson » Sat Nov 12, 2016 5:25 pm

The NAF has sought clarification on the Weeping Daggers skill, and the wording will be as follow: "if the result is Badly Hurt after any rerolls, then roll a d6, and on a 4+ the player misses the next game. If you are not playing a league, the skill has no effect". We will be keeping http://www.thenaf.net/blood-bowl/rules/new-box-news/ up to date as information comes in over the next 2 weeks.

So a skill that has no effect on the current game, has no benefit for the Skaven player and just decreases the enjoyment of the opponent for the next game.
And admittedly added because "the model has blades".
Not a good rule, not a good sign.

Just no.
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Re: Gutter Runner skill and other changes

Postby Dave » Sun Nov 13, 2016 12:21 am

No Slaan? I assume NAF tournaments will allow Slaan teams?

Otherwise anyone want to buy a, as yet undelivered from kickstarter, Slaan team?!

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Re: Gutter Runner skill and other changes

Postby Darkson » Sun Nov 13, 2016 1:14 am

Dave wrote:No Slaan? I assume NAF tournaments will allow Slaan teams?

99.999999% that they'll still be allowed and ranked. The other 0.000001% is covered by allowed but unranked.
ARBBL Open and/or Pick'n'Mix will allow them.

Otherwise anyone want to buy a, as yet undelivered from kickstarter, Slaan team?!

Gary. ;)
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Re: Gutter Runner skill and other changes

Postby lunchmoney » Sun Nov 13, 2016 12:03 pm

Darkson wrote:And before you ask - no Al. ;)

What?
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Re: Gutter Runner skill and other changes

Postby MoodyGit » Sun Nov 13, 2016 7:39 pm

lunchmoney wrote:
Darkson wrote:And before you ask - no Al. ;)

What?


I'm guessing, trying to squeeze them into your current team. :twisted:
'Jenkins, chap with wings there...five rounds rapid.' - The Brigadier.
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Re: Gutter Runner skill and other changes

Postby lunchmoney » Sun Nov 13, 2016 7:55 pm

The weeping blades? No thanks.
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Re: Gutter Runner skill and other changes

Postby Darkson » Fri Nov 25, 2016 3:59 pm

Teams of Legend (the missing CRP teams) and DZ1 errata ( :lol: ), among other things, available from the "Downloads" section on the Official Blood Bowl page.
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