Necromunda Gang Stronghold

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Necromunda Gang Stronghold

Postby Dave » Wed Dec 01, 2021 11:00 am

Book of the Outcast has me excited for Necromunda again so I used my spare time last night to do some more work on the gang stronghold.

Still needs the little details but I think it looks cool. Plan is that it will be a 2x2 fully enclosed base when finished.
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Re: Necromunda Gang Stronghold

Postby Dave » Thu Dec 02, 2021 6:02 pm

90% done, so many mold lines!
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Re: Necromunda Gang Stronghold

Postby Mike » Thu Dec 02, 2021 7:36 pm

yes please how much?
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Re: Necromunda Gang Stronghold

Postby bennyowens » Thu Dec 02, 2021 8:21 pm

That is really cool, would work great for a siege mission in a larger scale game too
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Re: Necromunda Gang Stronghold

Postby Dave » Thu Dec 02, 2021 9:00 pm

Mike wrote:yes please how much?


How much? Mold lines or money? A tonne of both!
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Re: Necromunda Gang Stronghold

Postby Dave » Thu Dec 02, 2021 9:01 pm

bennyowens wrote:That is really cool, would work great for a siege mission in a larger scale game too


They are cool kits. Yeah I was thinking the same, Assault on Precinct 13 type thing.
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Re: Necromunda Gang Stronghold

Postby bennyowens » Thu Dec 02, 2021 9:10 pm

Dave wrote:
bennyowens wrote:That is really cool, would work great for a siege mission in a larger scale game too


They are cool kits. Yeah I was thinking the same, Assault on Precinct 13 type thing.


Yeah, or the scene from Starahip Troopers where they're holding down the fort waiting for extraction
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Re: Necromunda Gang Stronghold

Postby Mike » Thu Dec 02, 2021 11:10 pm

Dave wrote:
Mike wrote:yes please how much?


How much? Mold lines or money? A tonne of both!


Just checked the product and yep. I think i will pass on that. Stick with my deadzone.
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Re: Necromunda Gang Stronghold

Postby Tom » Fri Dec 03, 2021 8:25 am

V nice.

Though it does seem itā€™ll be a tad impregnable in a game!
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Re: Necromunda Gang Stronghold

Postby Dave » Fri Dec 03, 2021 9:27 am

There are some extra ways in that you canā€™t quite see in the picture but yes does look to be very defensible.

Iā€™ve built it for specific scenarios really, mainly where sentries are involved so, in theory, where the attacker has an advantage.....

Iā€™ve also got this vision in my mind where a gang is holed up and is being assaulted from all sides by a whole bunch of enforcers. An ā€œend gameā€ type of scenario.
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